What we build
Apps that earn their place on a home screen. In practice that means one of these:
- Customer apps — ordering, booking, loyalty, account management. Anything a customer would rather do at a traffic light than on a laptop.
- Field and operations apps — for the people doing the work away from a desk: delivery, inspection, maintenance, site reporting. Usually offline-capable, because coverage is not a given.
- Internal tools — approvals, timesheets, stock counts. The things currently done on paper and typed in twice.
- A companion to something you already have — an app front end on an existing system or portal.
We will tell you honestly when an app is the wrong answer. A responsive web page is often cheaper, faster and better for a job that happens once a quarter. An app earns its cost when it is used weekly, needs the camera, GPS or notifications, or has to work without a signal.
Native or cross-platform
The decision is made on your requirements, not on what we prefer to write.
Cross-platform — React Native or Flutter — gives you iOS and Android from one codebase. For most business apps this is the right answer: one team, one set of fixes, roughly two-thirds of the cost of building both natively.
Native — Swift or Kotlin — is worth it when the app leans hard on the hardware, needs the newest platform features the day they ship, or has performance demands that cross-platform cannot meet. Heavy graphics, intensive background processing, certain kinds of device integration.
We will say which one your project needs in the first week, with the reasoning and the cost difference written down.
Getting it into the stores
App Store and Play Store submission is part of the build, not an afterthought you discover. That includes the developer accounts in your name, store listings, screenshots, privacy declarations, and the review process itself — including the rejections, which are normal and which we handle.
Apple's review in particular rejects first-time submissions regularly for reasons that have nothing to do with code quality. Knowing what they ask for in advance is most of the job.
After launch
An app is not finished when it ships. The platforms force change on you: iOS and Android release annually, both periodically tighten privacy and permissions rules, and an app that is not updated eventually stops being accepted.
So we are explicit about what happens next. You either take the codebase and maintain it yourself — it is yours, documented for exactly that — or you put it on an AMC with us and we handle platform updates, store compliance and fixes. What we will not do is hand over an app and let you discover in eighteen months that it no longer installs.